Emiel Regis Rohellec Terzieff-Godefroy

Grew up on a Garden World

Description:
WS BS S T Ag Int Per Wp Fel
32 34 28 29 36 64 46 34 71
Movement Carrying/Lifting/Pushing
3/6/9/18 18kg/36kg/72kg
Insanity Wounds Fate Points Corruption
31 12 4 25

Mutations

Degenerate Mind: Fearless

Skills

Awarness (Per) +10 Barter (Fel) +20 Carouse (T) Charm (Fel) +10 Command (Fel)
Commerce (Fel) +40 Deceive (Fel) +10 Disguise (Fel) Dodge (Agi) +10 Evaluate (Int)
Gamble (Int) Inquiry (Fel) Interrogation (WP) Literacy (Int) +20 Psyniscience (Per)
Scrutiny (Per) Search (Per)

Lores

Common Lore (Int)
Underworld
Forbidden Lore (Int)
Archeotech
Xenos (Eldar)
Pirates
Heresy

Secret Tongues (Int)

Rogue Traders
Administratum
Underdeck

Speak Language (Int)

Low Gothic
High Gothic
Eldar

Trade (Int)

Astrographer

Special Abilities

Seeker of Lore: The Seneschal may spend a Fate Point to automatically succeed at any Ciphers, Lore, or Logic Test. Doing so means that the Test is resolved in the minimum time required. In addition, the Seneschal adds one bonus Degree of Success to any successful Commerce, Inquiry, or Evaluate Test.
Honour Amongst One’s Peers: Even the most unimportant offspring of a Rogue Trader dynasty are likely to have grown up amongst the rarefied heights of Imperial aristocracy, and can handle themselves amongst them without embarrassment. A Child of Dynasty gains a +5 bonus to all Fellowship Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.
Ancestral Seal: A potent and respected mark of power once held, passed down through a family even after their scions have long departed the vaults of Imperial rulership. You gain a +10% bonus to all Interaction Skill Tests when displaying the seal and dealing with Imperial citizens or organisations

Talents

Sound Constitution x4:The Explorer gains an additional Wound. He may purchase this Talent multiple times in accordance with his Career Advances. In this case note the number of times it’s been taken after the Talent, such as Sound Constitution 3.
Basic Weapon training (Universal): Bolt, Las, Launcher, Primitive, SP, Universal The Explorer has received Basic Weapon Training in a group of weapons, and can use them without penalty. The Universal group includes the Bolt, Las, Launcher, Melta, Plasma, and SP groups. When a character attempts to use a weapon he does not have the correct Weapon Training Talent for, he suffers a –20 penalty to any relevant Weapon Skill or Ballistic Skill Test.
Pistol Weapon Training (Universal): The Explorer has practiced with nearly every single-handed ranged weapon within the confines of the Imperium, and no small number without. The Universal group confers proficiency with most pistol weapons, including the Bolt, Las, Launcher, Melta, Plasma, and SP groups. When a character attempts to use a weapon he does not have the correct Weapon Training Talent for, he suffers a –20% penalty to any relevant Weapon Skill or Ballistic Skill Test.
Infused Knowledge: The Explorer has been infused with a great wealth of lore and knowledge, either through punishing noetic techniques or by arcane methods kept secret by the guardians of technology and knowledge. The Explorer treats all Common and Scholastic Lore Skills as untrained Basic Skills. This Talent also provides a +10 bonus to any Tests involving Common or Scholastic Lore for which he already possesses the Skill.
|*Talented(Commerce):* The Explorer has a natural affinity for a particular Skill. He chooses any one Skill and gains +10 bonus to Tests made using that Skill.

Armour

Clone Field: Clone fields project a series of perfect holographic duplicates in order to confuse and distract opponents. Each duplicate moves in perfect synchrony, shifting and moving as enemy blades and bullets pass harmlessly through. The wearer of an active clone field doubles his degrees of success on successful Dodge tests. Once per round, a character wearing an active clone field may re-roll a failed Dodge test. Finally, a character wearing an active clone field gains one extra reaction each round that he can only use to perform the Evasion reaction.
Holo-suit: The so-called “Harlequin” Eldar use a variety of items to disorientate their opponents before bringing about their excruciating deaths. They wear little or no physical armour, instead relying on cowardly Holo-suits to project dozens of distorted illusions of their mocking image as they move. When they fall still, the suits rapidly activate mimicry cells so that the user appears to fade into the surrounding terrain. Holo-suits apply a -20 to all Ballistic and Weapon Skill Tests targeting the user. The user also gains +30 to Concealment Tests if they are stationary, and attempts to target them with Ranged Weapons suffer an additional -20 penalty.

Weapons

Name Class Damage Type Pen Range ROF
Best-Craftsmanship Hellpistol Pistol 1d10+4 I 7 35m S/2/-
Clip Reload Special Rules
40 2 Full Reliable

Gear

Chrono Autoquill Dataslate Micro-bead Multykey
Synskin Cameleoline Cloak Two sets of fine robes Calculace Array Auto-Ledger
Ancestral Seal

Psychic Abilities

Psy Rating: 2 Psychic Disciplines: Telepathy
Psychic Techniques:
Name: Mind Probe
Prerequisites: None
Focus Power Test: Opposed Willpower
Range: 1m x Psy Rating
Name: Psychic Scream
Prerequisites: Mind Probe
Focus Power Test: Willpower
Range: 5m x Psy Rating
Bio:

Raised on the garden world Shabora, his childhood was filled with stories about his great ancestor and family. This generation and a couple generations before him were normal citizens of the Imperium since the family was been hunted by something or someone for a long time. The only mementos that was left to him by his parents were ancient family seal and a bone ring witch is said that is made from a Saints bone. He was raised by the vassals of the Tiberius family Godefroy who were sworn to secrecy about his true identity. Wanting to break the chains and bring back the family glory he went to finest scholas and studied for years so that he could make his family again. He was very lucky and was always accepted in the scholas and when he was searching for work to hone his skills he always found something, until one day he found out that it wasn’t luck but Kasballica Mission that was his secret sponsor, they knew who he was and wanted him in their hands for God Emperor knows what reasons, but he had no choice, for if he refused he would be exposed before he is ready to take the first step in ruling the Expanse.

Being clean is the most important thing, and keeping things around oneself clean is important as well.

His loyalty an love for the family is on the verge of fanaticism, as such he never truly works for the person that is the trader but for the family, the moment the person is starting to bring harm to the family he will be removed and a better one will be places in his position.

His family is great therefore all must bow even the mighty Sun!!!

Emiel Regis Rohellec Terzieff-Godefroy

Tiberius Dynasty Storykillinger Iwan